B.O.B.

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How to play B.O.B.

Each game uses different controls, most Amiga games use both mouse and keyboard.

B.O.B. Description

B.O.B. is a video game that was released in 1993. It is a side-scrolling game developed by Gray Matter Interactive (not the same Grey Matter that developed games out of Los Angeles more recently) and published by Electronic Arts which plays as a 2D shooter and platform game for both the Super Nintendo Entertainment System and Sega Mega Drive/Genesis. In August 2006, GameSpot reported that Electronic Arts would be also porting B.O.B. to the PlayStation Portable as part of EA Replay. It is slated for release in the United States on November 7, 2006. [1]

When B.O.B. crashes his dad's space car on the way to pick up his date, he finds himself stranded on a hostile asteroid filled with enemies. By collecting power ups and using fast reflexes, B.O.B., tries to find his way off the planet and to his date. B.O.B. fights his way through the forty-five levels, including crazy boss fights and spaceship-racing stages.

The player has available to him a wide variety of weapons and gadgets for use, each with their own ammunition and stock. Use of gadgets, such as a trampoline or helicopter, is necessary to complete some stages. A weaker punch is also available to the player for when ammunition for B.O.B.'s gun runs out or to conserve it. A time limit is supplied for each stage. Once it runs outs, the player's life begins to drop rapidly.

B.O.B. - additional information

Platform
Game year
Developed by
Also known as
"Space Funky B.O.B." -- Japanese title
"BOB" -- Common spelling
"スペースファンキー ビー・オー・ビー" -- Japanese spelling
Cover Art
B.O.B. - Cover Art Sega Genesis