Squish'em Featuring Sam

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ColecoVision is mapped to use the number keypad on a full keyboard. If you don't have access to a keypad, you can press the TAB key and there is a menu that has options to change settings including remapping the keys. The default key mapping is in the chart bellow:

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How to play Squish'em Featuring Sam

Each game uses different controls, Games can a combination of mouse,keyboard and Joystick.

Squish'em Featuring Sam Description

Squish'em is a computer game released in 1983 for Commodore VIC-20, Commodore 64, Atari 400, Atari 800 and Atari 1200XL and in 1984 for Colecovision. It was designed by Tony Ngo and published by Sirius Software. The Colecovision version features digitized speech without additional hardware.

The player controls a man climbing an high scaffold and avoiding enemy creatures or "squishing'em" where possible. While climbing, various objects fall from above, including hammers and TV sets. After reaching the top floor and grabbing a bag of money, the player parachutes himself down for another building.

Squish'em Featuring Sam - additional information

Platform
Game year
Also known as
"スクィッシュゼム" -- Japanese title
"Squish 'em Sam!" -- ColecoVision in-game title
Squish 'em
Cover Art
Squish 'em - ColecoVision Cover Art