Blockout

No gamepads detected. Plug in and press a button to use it.

Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.

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How to play Blockout

Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.

Blockout Description

Blockout is a puzzle videogame, created in 1989 by American developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki.All copyrights are with California Dreams.

The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Blockout - additional information

Platform
DOS
Game year
Cover Art
Blockout -  DOS Cover Art