Will Harveys Zany Golf
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play Will Harveys Zany Golf
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
Will Harveys Zany Golf Description
Zany Golf, also known as Will Harvey's Zany Golf, is a crazy golf computer game developed by Sandcastle Productions and published by Electronic Arts. The game originated on the Apple IIGS computer platform in 1988, and was so successful, became the first Apple IIGS game title to attract the mainstream gaming market and be ported to other platforms. This original version however stood out from later ported versions as it took full advantage of the 15-voice Ensoniq music synthesizer found in the Apple IIGS, producing one of the most unique, creative and ear-filling musical soundtrack scores found in a video game to date. It was then ported and released for the Amiga, Atari ST and DOS. It was ported to the Sega Genesis in 1990.
The game is played in via a 3D isometric viewpoint. It is unusual in allowing up to 8 players.
The game was developed by Will Harvey, Ian Gooding, Jim Nitchals, and Douglas Fulton. This game was developed while Harvey was pursuing his advanced degrees at Stanford University.
Zany Golf is a version of mini golf with some features that are impossible in real, physical mini golf. Zany Golf only consists of half a golf course, i.e. 9 holes. The holes are as follows:
Windmill Hole: The ball has to be shot into a windmill to enter the second area. The actual hole is next to a rural building.
Hamburger Hole: The hole is covered by a bouncing hamburger.
Walls: Several walls continuously rise from the ground and fall back down. Depending on the timing, these can deflect the ball in unusual ways.
Fans: Fans positioned along the level allow blowing the ball in a different direction.
Magic Carpet: A special "magic" surface covering most of the level allows direct mouse control over the ball.
Pinball: The level begins as a game of pinball, where you can hit the ball with the flippers after shooting it.
Castle: The ball has to be shot into a castle to enter the second area.
Ant Hill: The hole itself moves.
Energy: Consists of various devilish contraptions all over the place. Widely regarded as the most difficult hole by far.
A secret tenth hole is accessed by shooting the ball into the mouse hole in the "Energy" hole when the mouse's eyes are red.