Rambo III
Press Keyboard right side: Alt+Enter keys to switch to full screen game play, and Alt+Enter keys to return.
How to play Rambo III
Each game uses different controls, most DOS games use the keyboard arrows. Some will use the mouse.
Rambo III Description
All of these versions (ZX Spectrum, Atari ST, Commodore Amiga, Commodore 64, Amstrad CPC) had three missions, and varied from the console version drastically, in terms of gameplay, graphics and music.
The first one had an overhead view, using single-screen areas, and played much like the original Metal Gear games, where catching the view of a guard or tripping an infra-red laser would trigger an alarm, where soldiers would rush in while firing. Various items and weapons, including a mine detector, glow tube, Explosive Arrows, and a Machine Gun are hidden throughout the base complex, which has both guards, and deadly traps such as land mines and electrified doors. The objective is to rescue Colonel Trautman, and escaping the stronghold.
The second has the same view, but here the soldiers are on perpetual alert, so this stage is more action-oriented. The objective is to plant eight bombs at designated areas in a large vehicle storage area (with plenty of parked tanks, transports, off-road vehicles, and a few helicopters), and then escape to the helicopter to leave the area.
The third mission is in first-person view, and the player is in a tank that is automatically moving towards the border out of Afghanistan Soldiers and tanks are the main threat, but there is also a Soviet helicopter, who serves as the boss of the level (and indeed, the game). The player can and must intercept missiles, grenades, and shells by shooting them, to minimize damage.