Eliminate Down

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How to play Eliminate Down

Each game uses different controls, most Amiga games use both mouse and keyboard.

Eliminate Down Description

Eliminate Down is a horizontal scrolling Shoot em’ Up for the Sega Mega Drive developed by Aprinet and published by Soft Vision in 1993. The game gave players immediate access to three directional-based weapons that could all be powered up as they fought strange alien enemies through eight, enormous levels. The game was never released outside of Japan.

Reminiscent of Hellfire, the player’s space ship had three firing directional weapons all ready at their disposal: a forward firing blaster, a rear laser and diagonal, four-way firing bombs. Unlike Hellfire however, the game had no checkpoint system, though the game made the players restart a level once they lost all of their lives. Extends were set at every 100, 000 points.

The weapons were up-gradable by collecting Power-Up icons; those would level-up the size and strength of the player’s weapons. The weapons were up-gradable to 3 Levels. The only other defenses the players had was a shield pick-up called the Barrier that protected the ship for at least two hits. The A and C buttons allowed the player to switch among the three weapons. Players could also change the speed of the ship by pausing the game and adjusting the speed level on the pause screen.

Eliminate Down - additional information

Platform
Game year
Also known as
"エリミネートダウン" -- Japanese spelling
Cover Art
Eliminate Down - Cover Art Sega Genesis